Why Fallout director Jonathan Nolan believes video games will become a major source of inspiration for movies, TV

Video games are likely to become the top source of story inspiration for Hollywood, producer and director Jonathan Nolan says ahead of the release of his adaptation of the post-apocalyptic role-playing game Fallout.

Streaming from Thursday, Fallout takes place 200 years after a nuclear war, when the descendants of people who hid in bomb shelters are forced to return to the irradiated surface beset by violence, anarchy and mutants.

The series was developed by Nolan and his wife, Lisa Joy, who together produced the acclaimed series Westworld, which won the Critics’ Choice award for most exciting new series in 2016.

Nolan, the brother of Christopher Nolan, whose biopic Oppenheimer was the hit of this year’s Oscars, also directs the first three episodes of Fallout.
The series is airing a little more than a year after The Last of Us, another series inspired by a post-apocalyptic video game. Acclaimed by the public and critics, The Last of Us, by Craig Mazin and Neil Druckmann, showed that a successful transition from console to live action is possible.

“That was incredibly helpful that that show came out, that it was so brilliant, that it was so well received because it takes a lot of the pressure off,” said Nolan at the Canneseries festival where Fallout was screened out of competition.

Pedro Pascal and Bella Ramsey in a still from The Last of Us, adapted from the post-apocalyptic video game of the same name. Photo: Liane Hentscher/HBO/TNS
Video-game adaptations for the big and small screen are not new, although they have often disappointed, from the Super Mario Bros film that came out in 1993 to the Resident Evil series on Netflix in 2022. But that seems to be changing thanks to directors and producers who grew up playing video games.

“I have been a gamer my whole life,” says Nolan, who remembers being mesmerised by Fallout 3 when it was released 16 years ago. “Those were the years in which I noticed that the storytelling of video games had become in many ways more ambitious, more avant garde, more punk rock” than films or television, he says.

Nolan points to video games like Half-Life, BioShock, and Portal as great examples of video games “filled with breathtaking moments”, some of which directors can hopefully transfer to film and television.

Filipino director on his new esports film, horror, and hardships

“You’re gonna have a lot of conversations in the next few years when they talk about games (on television and film) as a genre, games aren’t a genre,” he says.

“Video games are a medium for telling stories and in many ways right now and for some time, the biggest medium for storytelling if you look at the numbers, the amount of people who are playing and the size of the industry,” he adds.

The global video game market was valued at US$254 billion in 2022 and is expected to exceed US$925 billion by 2032, according to market data firm Spherical Insights.

From left: Mike Hopkins, senior vice-president at Prime Video and Amazon Studios, British actor Ella Purcell and director Jonathan Nolan at the launch of Fallout. Photo: AFP

Nolan believes video games are likely to become the top source of inspiration for Hollywood in the years to come. “You know we’re very timid in Hollywood, we’re conservative,” he said. “You wait to see if … something works.”

While The Last of Us is closely based on the game, Fallout, which will be shown on Amazon Prime, creates new characters and a new story.

Anne Hathaway as Catwoman in a still from The Dark Knight Rises, co-written by Jonathan Nolan with his brother Christopher. Photo: Warner Bros

“The challenge was to try to find a story that struck at the essence of the games, and that for me is obviously the post-apocalyptic setting but really more than anything else the tone,” says Nolan. I have “never encountered anything quite like it – equal parts drama, emotion, but also dark comedy, satire, it’s political,” he adds.

Nolan says Fallout creator Todd Howard was involved in every stage of the production, but insisted the show is not about fan service.

“I don’t think you can make a movie or a show for fans,” he says. “I think you can make it as a fan.”

FOLLOW US ON GOOGLE NEWS

Read original article here

Denial of responsibility! Chronicles Live is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – chronicleslive.com. The content will be deleted within 24 hours.

Leave a Comment